![]() ![]() Sadly, for the Gameosity crew, it just didn’t resonate. The play style hearkens back to something I would have played with my parents when I was a child, and the art and presentation are gorgeous. Jess: For someone who is looking for a classic feeling game, Around the World in 80 Days, should be right up your alley. What I got instead was an economic puzzle, where the entire challenge came from managing my travel budget better than my fellow travelers. ![]() The gameplay felt like a slog – there was little opportunity for cleverness, little interaction, little strategy… I was hoping for a huge, varied, exciting event deck to dig through as I traveled across the globe. Honestly, I wanted to love this one – it always feels strange disliking a classic – but it just didn’t hook me at all. I spent so much time trying to sort out my money each turn that I didn’t bother hiding how much I had, so I could lay it all out in piles in front of me.Īndrew: Same. The game uses cards in a variety of denominations as money. Instead, you trundle along from pocket watch to pocket watch, re-encountering the same five spaces and constantly calculating how much money you have against how many spaces you must move all the while your opponents are dogging your heels. Nowhere along your path do you feel like you are travelling through exotic locations like Bombay or Yokohama. The art is really well done, but it doesn’t speak to the theme. Gorgeous, yes, but somehow not what we pictured at all. Instead we got a board that looks like someone’s afternoon tea break at the miniature pocket watch shop. When we opened it up, we were expecting perhaps a board with exciting locations to visit or perhaps cards with interesting encounters from the book. Firstly, the game’s theme, of grand, globe-trotting adventure, is totally absent in its play. There are several thing that i think the game had going against it. Our first game with four players saw all of us at one time or another mention how we were totally fine not finishing the game. If this is an award winning game, it should be fun…right? It has the air of a classic game and relies on the mechanics that made up Hare & Tortise which won the Spiel des Jahres award in 1979. Around the World in 80 Days is a redesign and it feels like one. Move forward as far as you want and can afford or move back to recoup some of your costs. These cards either have events that happen immediately or effects you can play whenever you want. If you are not the furthest ahead on the track, draw 2 cards and choose 1 discarding the other. Lastly is the Passepartout space. If you land here and you are in the lead you will draw 1 Passepartout card. This time for a turn you get to drop a rumor card and gain your position x 10 in pounds. Similar to Pound spaces, if you land on a police space, you can lose a turn to gain benefits. If the position of your pawn on the track as compared to the rest of the pawns for next turn equals this number, you win pounds equal to your position × 10 (as in, 3rd place gets 30£, and so on). It means you’ll constantly decide just how much you can afford to bankrupt yourself each turn.īet spaces have numbers on them. The cost of moving forward increases dramatically according to some unknowable, arcane algorithm. You can lose as many turns as you like and watch the pounds roll in…Īndrew: …And your opponents cruise by. The Pound spaces are simple, you may choose to move normally next turn or sacrifice your movement to gain 10£. There are several space types around the board: Layover (as explained before), Pound, Bet, Police, and Passepartout. If you decide to move backwards, you will move back to the closest Layover space and you will get paid according to how many spaces you moved. Each space you move forwards costs you £. On your turn, if you can, you must move your pawn forwards or backwards onto an unoccupied space. Because being financially destitute is a mark of good standing, or something. The goal of the game is to return to London rumor-free and with 10£ or less remaining. ![]() You flee London with naught but 80£ in your pocket and a handful of rumors sullying your reputation. In it, you take on the role of an accused criminal suspected of stealing from Her Majesty’s bank. This box promises adventure, exciting encounters, a tour of the world itself, and most of all it promises fun.Īndrew: So the question is, does it deliver? Or is it-Īround the World in 80 Days is a 2-6 player racing game based on the book of the same name by Jules Verne. Admire its faux gold-leaf inlay and gorgeous illustrations. Behold the majesty of its slip case design meant to be reminiscent of the original books. I want you to take a good look at the box for iello’s Around the World in 80 Days. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |